If the world looked like a video game

High Dynamic Range Photography on flickr.

When a human eye is actually on location, it is constantly moving, adjusting the pupil size, allowing in more light in some areas, less in others, and the visual cortex actually works to build a patch-like vision of the scene. That is what we remember in our mind’s eye: an idealized super-realistic memory of the scene. HDR appeals to those people that actually see the world like this.

HDR normally involves multiple exposures of a scene at different stops (i.e. +4, +2, 0, -2, -4). These images are then processed and tone mapped for contrast and luminosity settings in sort of a techno-custom-software-darkroom until a light balance is achieved. HDR can also be used with single exposures in RAW format with a similar tone mapping process. [Link]

Very trippy, hyper saturated images.



Ennis posted this on February 12, 2007 11:13 AM

This post is filed under: Science & Technology
Comments
M E-L wrote:

My gosh, it's full of stars! Cool stuff.

Comment #1 :: link :: February 12, 2007 11:42 PM
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